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  • Learning with creativity: Let the game begin! - Editorial Board
  • Curation Results

Search Results - Curation Results

Learning with creativity: Let the game begin! - Editorial Board

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  • Curation Results

Curation Results

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  • 12 13 18 years (1)
  • 4 hours (1)
  • chemistry (1)
  • collaboration (1)
  • digital competence (1)
  • game based learning (1)
  • learning designer (1)
Showing 1 - 1.
 
ico-preview
Gaming Lesson Plan

Author:

Daniela Maria Geraci


Description:

To recognize chemical reactions, classify them and associate them to every day situations (for 15 year old students).

Evaluation Reviews Implementation Tags
  • How clear is the work (how easy is it to understand)?: 4 = very much so
  • Does the work follow the instructions set out in the course?: 3 = mostly
  • Is the curricular integration of the project clearly outlined?: 3 = mostly
  • Does the project include effective interactions between the students involved in the project?: 4 = very much so
  • Are the final project outcomes the result of a collaboration between students?: 4 = very much so
  • Are the tools proposed suitable for the project activities?: 4 = very much so
  • How innovative is the project?: 4 = very much so
  • How realistic is the implementation of the project?: 4 = very much so
  • How likely is it that students will be engaged in the project activities?: 4 = very much so
  • Maria Papantoni: This lesson plan provides a variety of learning activities: Scratch, brainstorming, online quizzes, experiment in the laboratory and it ends with something challenging for the students – they have to produce their own quiz, collaboratively! I think that pupils will be engaged to the activities and learn a lot about chemical reactions. My only suggestion is that Daniela must put the links to the kahoot online quizzes and to the learningapps.org she indents to use at the second phase (what will happen) of the project.

If you implemented this plan in your own classroom, please share your findings and suggestions by taking this short survey.

collaboration learning designer game based learning 4 hours digital competence chemistry 12 13 18 years
Showing 1 - 1.
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